local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133210397
L1_1 = {}
L2_1 = {}
L2_1.config_id = 397001
L2_1.monster_id = 28030404
L3_1 = {}
L3_1.x = -3968.682
L3_1.y = 179.221
L3_1.z = -999.846
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 114.309
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_tag = "\233\184\159\231\177\187"
L2_1.area_id = 17
L3_1 = {}
L3_1.config_id = 397002
L3_1.monster_id = 28030404
L4_1 = {}
L4_1.x = -3967.643
L4_1.y = 179.137
L4_1.z = -998.74
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 212.428
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\233\184\159\231\177\187"
L3_1.area_id = 17
L4_1 = {}
L4_1.config_id = 397003
L4_1.monster_id = 28030404
L5_1 = {}
L5_1.x = -3967.824
L5_1.y = 179.346
L5_1.z = -1000.604
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 331.804
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_tag = "\233\184\159\231\177\187"
L4_1.area_id = 17
L5_1 = {}
L5_1.config_id = 397004
L5_1.monster_id = 28030401
L6_1 = {}
L6_1.x = -3983.609
L6_1.y = 175.647
L6_1.z = -955.673
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 105.058
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.drop_tag = "\233\184\159\231\177\187"
L5_1.area_id = 17
L6_1 = {}
L6_1.config_id = 397005
L6_1.monster_id = 28030401
L7_1 = {}
L7_1.x = -3982.311
L7_1.y = 175.717
L7_1.z = -955.373
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 264.997
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 30
L6_1.drop_tag = "\233\184\159\231\177\187"
L6_1.area_id = 17
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 397001
L5_1 = 397002
L6_1 = 397003
L7_1 = 397004
L8_1 = 397005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
